Fable II Unlockables

Achievements

Complete each achievement to get the allotted gamerscore.

Unlockable How to Unlock
The Pooch Pamperer (5) Play fetch with your dog, or see another Hero's dog play.
The Archaeologist (5) Dig up something the dog has discovered, or see another Hero do so.
The Dog Trainer (5) Teach your dog a trick, or see another Hero's dog learn one.
The Persuader (5) Convince a villager to give you a present, or see another Hero do so.
The Show-off (5) Impress a villager with a perfect expression, or see another Hero do so.
The Romantic (10) Take a villager on a perfect date, or tag along to one. Location and expressions are all-important.
The Spouse (10) Marry a villager, or attend the wedding of another Hero.
The Parent (10) Have a child, or be there for the birth of another Hero's child.
The Hunter (5) Kill a sweet, innocent, fluffy bunny rabbit (remember, safety's off!)
The Gargoyle (25) Find the gargoyles' legendary treasure.
The Chicken Kicker (5) Kick a chicken a good distance, or see one getting kicked.
The Cliff Diver (5) Cliff dive 500 feet, or see another Hero do so.
The Workhorse (10) A Hero must achieve a high-enough chain while performing a job.
The Hero of Many Names (5) Change your Hero's title, or see another Hero change theirs.
The Teaser (5) Make bandits respond to expressions with fear, anger, mirth, and confusion... during combat!
The Property Magnate (10) A property must be sold for twice the price it was bought for.
The Rogue (5) Steal something undetected from a building while there are people nearby, or see another Hero do so.
The Illustrated Hero (5) Tattoo every part of your Hero's body, or see another Hero do so.
The Executioner (10) Sacrifice ten people in the Temple of Shadows, or see another Hero do so.
The Gambler (10) A Hero must win 500 gold at a pub game in one sitting, having tried each game type at least once.
The Bigamist (10) Get married a second time, whilst already married, or attend the second wedding of another Hero.
The Swinger (5) Take part in a debauched bedroom party with several participants.
The Pied Piper (10) Start a party where at least five villagers are dancing, or see another Hero do so.
The Party Animal (10) Get five villagers drunk in under three minutes, or see another Hero do so.
The Menace To Society (5) Commit an act of public indecency, or see another Hero commit one.
The Black Knight (10) Shoot the weapons from a hollow man's hands, blow off his head and then kill him for good!
The Duellist (10) String together a full-speed chain attack, or see another Hero do so.
The Sharpshooter (10) Hit three enemies with one shot, or see another Hero do so.
The Archmage (10) A Hero must kill five human enemies with one spell.
The Ruler of Albion (100) Amass a 2.5 million gold real estate empire, or be there when another Hero does.
The Hoarder (25) Collect every silver key, or see another Hero do so.
The Goth (5) A Hero must dye their hair black, and wear a black outfit and black makeup.
The Completionist (50) Get all expressions, pet tricks and abilities, or see another Hero do so.
The Paragon (15) Reach 100% good or evil, or see another Hero do so.
The Extremist (15) Reach 100% purity or corruption, or see another Hero do so.
The Celebrity (50) Reach 50,000 renown, or see another Hero do so.
The Artisan (10) Succeed at one job to Level 5, or see another Hero do so.
The Dollcatcher (10) Collect all the Hero dolls, or see another Hero collect them.
The Muse (5) Inspire the Bard to compose songs celebrating your great deeds.
The Companions (10) Perform a perfect co-op expression.
The Double Threat (10) Get a co-op combat bonus.
The Philanthropist (10) Send a gift to an Xbox LIVE friend, or watch another Hero send one.
The Whippersnapper (25) A child Hero must collect five gold pieces.
The New Hero (50) The terror of Bower Lake must be defeated.
The Hero of Strength (100) Complete The Hero of Strength.
The Hero of Will (100) Complete The Hero of Will.
The Hero of Skill (100) Complete The Hero of Skill.
The Sacrifice (25) A Hero must choose 'The Needs of the Many'.
The Family (25) A Hero must choose 'The Needs of The Few'.
The Egomaniac (25) A Hero must choose 'The Needs of the One'.

New Achievements (As of 12-3-2008)

Unlockable How to Unlock
The Collector 25G Acquire all the mystery items in The Box of Secrets shop, or see another Hero do so.
The Meteorologist 50G Bring all of Knothole Island’s weather problems under control, or help another Hero to do so.
The Bibliophile 25G Find all the books detailing the history of Knothole Island, or help another Hero to do so.

See the Future DLC Achievements

Complete each achievement to get the allotted gamerscore.

Unlockable How to Unlock
The Nutcracker (10) Score 25 groin shots, or see another Hero do so.
The Paramour (10) Make love 25 times, or see another Hero do so.
The Concierge (30) Open all the Demon Doors in Albion, or see another Hero do so.
The Visionary (50) Take a look into the future, or see another Hero do so.
The Con Artist (25) Find all 10 of Murgo's statuettes, or see another Hero do so.
The Howler (10) Scare five people while dressed as a balverine, or see another Hero do so.
The Ghastly Jester (10) Make five people laugh while dressed as a hobbe, or see another Hero do so.
The Repugnant (10) Disgust five people while dressed as a hollow man, or see another Hero do so.
The Gladiator (30) Score a total high score of 20,000 points or more in the Colosseum, or see another Hero do so.
The Multiplicator (20) Achieve a multiplier of 10 or more in the Colosseum, or see another Hero do so.
The Combatant (20) Defeat the necromancer in the Colosseum, or see another Hero do so.
The Fowl Player (10) Dress as a chicken and kick five chickens during the Colosseum battles, or see another Hero do so.
The Colourist (15) Collect the dyes hidden in Murgo's magical items, or see another Hero do so.
  1. Right Bumper(RB): Bring up the Expressions Wheel

Fable 2 Overview

  • Below are explanations of the basics of Fable 2 - information on everything from the different kinds of experience you can earn, to what jobs are available for extra money, are included. If you want to know more about a Pub Game, or how to assign different level Spells, this section has it.

    Shaping Your Hero

    • There are several different ways to shape your character in Fable 2 - instead of choosing between just Good and Evil, you can also be either Pure or Corrupt, Fat or Lean, etc. These changes can affect you in several ways, from altering how attractive you are to the public, to changing how tall you are. Below are all the different options, and what they do:
    • YouTube: Fable 2 - Good Vs Evil IGN Special (Time: 3:19)
    1. Good vs. Evil: For almost every decision in Fable 2, there are two choices - a Good choice, and an Evil choice. Good choices will make you seem more noble and attractive to the public, while Evil ones will make you terrifying to behold. This can have an affect on your standing with the market, as well; Good Heroes can get a discount on their items for their bravery, while Evil Heroes get a discount due to their threatening demeanor.
    2. Pure vs. Corrupt: Purity makes your Hero more attractive, while Corruption makes them ugly. These two attributes are determined by subtle factors, like greed, gluttony, and laziness - if your Hero is a fat, slobbering couch potato, then the public will consider him corrupt. Since these aren't necessarily defined by Good and Evil, you can make Evil Heroes who are pure, or corrupted Good Heroes - the choice is yours.
    3. Physical Appearance: There are several ways to change your physical appearance in Albion. If you want a fat Hero, eat lots of foods(especially Pies); likewise, if you want a lean Hero, rely more on Potions and eat Tofu. As you develop your Strength attribute, you'll gain muscle mass; put experience into your Skill attribute to become taller. If you use Magic on a regular basis, your skin will glow with Will lines.
    4. Other Physical Attributes: There are several different clothing options for you to choose from in Fable 2, as well as hairstyles, tattoos, facial hair, and makeup - you can even dye your hair and clothes to make them more unique.
    5. Strength, Skill, and Will Attributes: These three attributes will determine, aside from your appearance, how well you can use certain weapons. If you want to chop your way through enemy ranks, spend experience in Strength; to become a deadly marksman, put experience in Skill; if you're itching to throw lightning bolts, dump experience into Will. These attributes will unlock even more special moves, as discussed in the Attributes section.

    The Dog

    • Early in the game, you'll run across a companion that you'll grow very fond of - your dog, who can spot hidden treasure, find buried treasure, and even fight by your side. Below are explanations of some of his best tactics.
    • YouTube: Fable 2 Dog Demonstration Part 3 (Time: 3:15)
    1. Alerts: When your dog barks at you, take a look to see what kind of icon is over his head - he's found something you're going to want to get. Your dog can find treasure chests, buried treasure, and objects related to your quest; these are shown as "Treasure", "Dig Spot", and "Quest", respectively. If you don't treat your dog well, he may not find such items, so be sure to show him some affection and give him a treat when he earns it.
    2. Training Books: On your quest, you'll come across books in stores and chests that can teach your dog new things - these could be anything from a new expression to better fighting tactics. To teach your dog using the book, you can press down on the D-Pad or select the item from your Items Menu(accessible from the Pause Menu). Some books even teach your dog how to find more valuable treasure.
    3. Fighting: Your dog will attack enemies to protect you, and will jump on enemies that you've knocked to the ground to finish them off. Try to find ways to knock over an enemy so your dog can finish them off for you to save yourself some time and trouble.
    4. Healing: Just as you fight and get injured in Albion, so too will your dog - heal him with Dog Elixir to replenish his health and make him happy again. An injured dog isn't as good in a fight, or at finding treasure...
    5. Praising your Dog: You can interact with your dog just like everyone else - press RB to bring up the Expressions Wheel, select "Dog", and use whichever expression is appropriate. You can also use the D-Pad to do relevant expressions for your dog's latest actions.
    6. Appearance: The old phrase "some dogs look like their masters" is true - your alignment will affect your dog's appearance. If you're a righteous and just Hero, your dog will be a noble-looking specimen; if your a malignant force of destruction, your dog will look like a hellhound.
    7. Experience Orbs

      • There are four types of experience orbs - Green, Yellow, Blue, and Red.
      1. Green Orbs: These are your general experience - they can be pooled with any other type of experience to purchase abilities, and are the most commonly found orbs in Fable 2.
      2. Red Orbs: These orbs represent Will experience - the more magic you use during fights, the more red orbs will drop, which in turn lets your purchase more Will abilities. If you want to level up your magic, you'll need red orbs.
      3. Blue Orbs: Blue orbs drop when you use melee attacks - swords, cleavers, hammers, if it can slash, bash, or bludgeon, it can earn your blue orbs. Blue orbs can be spent to earn more Strength abilities.
      4. Yellow Orbs: Sitting back from the group and sniping enemies with your Rifle will earn you yellow orbs, which represent Skill experience - the more you use your gun, the more yellow orbs will drop. You can use the yellow orbs to obtain more Skill abilities.
      • Sometimes, if you've been fighting especially well, you'll gain Bonus Experience - you get this from avoiding attacks, using flourishes and combos, head shots, and environmental attacks(i.e. pushing foes off a cliff). The faster and more skillfully you take out your enemies, the more Bonus Experience you'll earn. You can also earn bonus experience by helping a friend fight enemies in co-op.
      • To level your character up using experience, press Start and select "Abilities" to spend your EXP on new tactics like Dodging, Rolling, and upgraded spells.

    8. Attributes

      • There are three main attributes that you'll need to level up in order to defeat the strongest enemies in Albion: Strength, Skill, and Will. Strength and Skill have three ways to be developed, which unlock further abilities; Will, on the other hand, has a list of spells that you can cast that can each be upgraded, from level 1 spells all the way to level 5 spells. Below are explanations of these three attributes.
    9. Strength

      • Strength increases your effectiveness in melee combat - swinging your sword or axe around won't do much good without some investment in this attribute. There are three ways to develop your Strength:
      • Brutal Styles: Brutal Styles has four levels it can be upgraded:
      1. Blocking: Blocking is unlocked at level 1. To block, simply hold down X - however, not all attacks can be blocked.
      2. Flourishes: Flourishes are unlocked at level 2. To perform a flourish, hold X and point the Left Thumbstick at the enemy - when the controller vibrates, release X to do more damage than a regular attack. Flourishes can knock most enemies down(perfect for setting up a quick kill by your dog), but if you're hit while charging it, you block the attack and lose your flourish.
      3. Chain Attacks: Chain attacks are unlocked at level 3. If you press X at the right moment, you can "chain" attacks together, which increases their speed and damage dealt. You also gain the ability for your guns - listen for the click of your gun's firing mechanism, and tap Y to fire off bullets in rapid succession.
      4. Counterattacks: Counterattacks are unlocked at level 4. When an enemy begins a melee attack, tap X and point the Left Thumbstick at them simultaneously - if done right, you'll spin them around, providing you an opportunity to deal massive damage by pressing X quickly. This attack can kill the weaker enemies in Albion in one blow.
      • Physique: Upgrading Physique lets you do more damage with melee weapons - for every level you upgrade, the multiplier for your melee damage increases, as does the amount of muscles your Hero has.
      • Toughness: Toughness increases your HP - the tougher you are, the more health you have. This is great for any kind of Hero, so don't overlook it if you do decide to specialize in just one attribute.
    10. Skill

      • Skill increases your ability to use guns effectively. There are three ways to develop your Skill:
      • Dexterous Styles: Dexterous Styles has four levels it can be upgraded:
      1. Rolling: Rolling is unlocked at level 1. To roll, tap A while pushing the Left Thumbstick in any direction to roll in that direction. Rolling is great for avoiding enemy attacks altogether - specialists of Skill use Rolling instead of Blocking.
      2. Aimed Ranged Attack: Unlocked at level 2. If you're unskilled, you fire your gun from the hip - this reduces your aim, meaning you do less damage or miss completely. To aim down the sights of your weapon, hold down Y, take aim with the Left Thumbstick, and release to fire. You can still fire from the hip by tapping Y as well.
      3. Zoom: Unlocked at level 3. Zoom lets you snipe enemies from afar - the more you zoom in, the more damage you'll do. To Zoom, hold Y as if you were aiming down the sights.
      4. Sub-Targeting: Unlocked at level 4, and the most powerful Skill technique. While holding Y, hold down LT and you'll bring up the sub-targeting crosshair. Use the Left Thumbstick to select specific targets of the enemy - this lets you shoot guns out of the hands of bandits, cripple enemies with shots to the legs, perform headshots quickly and efficiently, and even drop enemies with shots to their groin. Release Y to fire.
      • Accuracy: The more accurate you are, the more damage you can do. Every level of Accuracy increases the damage multiplier is increased.
      • Speed: Speed has two functions - it affects how quickly you can reload your gun, and it determines how fast you attack with melee weapons. Strength specialists will want Speed.
    11. Will

      • Will is different from Strength and Skill - there aren't multiple techniques to learn. Instead, Will has a list of spells you can learn that can each be upgraded up to level 5. Spells are cast differently than other attacks as well; you can use most spells as either an Area Affect Spell, or as a Targeted Spell.
      1. Area Affect Spells (AAS): AAS are good for hurting multiple enemies. By holding down B, you'll see a ring spread from your Hero; this represents the range of your AAS. Any enemy caught within that area will be affected, though not to the extent a Targeted Spell would cause. AAS is good for dealing with large groups of swarming enemies.
      2. Targeted Spells (TS): TS are wonderful for fighting anywhere from one to three enemies at once. To perform a TS, while holding B, aim the Left Thumbstick at them and release B. TS do more damage than AAS, but only work against one enemy at a time.
      • The Spell Meter is what you'll see if you hold B down - when multiple spells are assigned to different levels, you can select a higher level spell by holding B until it is highlighted. For example, if you have a level 1 Shock spell and a level 2 Inferno spell assigned, tapping B will only fire the Shock spell. To fire the Inferno, you need to hold B until the icon for Inferno is highlighted. To assign spells, hold RT, and move the Left Thumbstick up and down to select which level spell you want to change, or left and right to assign a different spell to that level. If you only have level 1 spells, you won't be able to select any other spell levels.
      • NOTE: You can also assign spells from the Pause Menu - press Start, select "Abilities", and select "Spell Selector".

        Weapons and Spells

        There are several kinds of weapons in Fable 2, and each can come in a variety of conditions; Rusty Longswords aren't as good as Iron Katanas, for example. Judging a weapon based on it's appearance, though it does make your character look awesome, isn't what it's all about - check the stats of every weapon you come across, and make sure that you're getting what you paid for. There's also a vast array of spells to choose from. Below are the melee and ranged weapon classes, as well as a list of the spells you can obtain.

        Melee Weapons

        • There are seven kinds of melee weapons, each appropriate for a certain style of combat.
        1. Katanas: Do the least damage, but are the fastest of all melee weapons. These are great weapons for a skilled Counterattacker.
        2. Longswords: A decent balance of speed and power, these are the general, all-purpose weapons for people who don't want to specialize too deeply.
        3. Cutlasses: Slower than longswords and katanas, but they do more damage. This is the preferred weapon of swashbucklers and fencing masters.
        4. Cleavers: Huge damage, but extremely slow; cleavers are all about the damage. This is the most powerful(and slowest) sword class.
        5. Maces: The fastest blunt force weapon, but it deals the least amount of damage of the heavy weapons. They do more damage than swords, though.
        6. Axes: Axes are like the longsword of the heavy weapons - they have a balance of speed and damage, being slower than maces but more powerful.
        7. Hammers: The most powerful weapon class, hammers are also the absolute slowest melee weapon. They focus on nothing but sheer crushing force.
        • All melee weapons progress: Rusty, Iron, Steel, Master, with Rusty weapons having the lowest stats, and Master weapons having the highest stats.

          Ranged Weapons

          • There are four kinds of ranged weapons, each with a unique use in combat.
          1. Pistols: Do the least damage, and have the shortest range, but they can be drawn and fired quite quickly.
          2. Blunderbusses: Short-barreled weapons that work like shotguns - they do massive damage from close range(and can even hit multiple targets), but the further the enemy is, the lower it's effectiveness drops.
          3. Rifles: Slower than pistols, but they pack good damage into a longer range than both pistols and blunderbusses.
          4. Crossbows: A more traditional approach to ranged weaponry, crossbows have a good balance of speed, range, and damage. Depending on what kind of crossbow it is(light or heavy) affects how quickly it can be fired and how much damage it does.
          • Each ranged weapon is classified into one of three types:
          1. Flintlock: Single-shot weapons that must be manually reloaded after each fire; the slowest ranged weapon type.
          2. Turret: Turret guns have multiple barrels than can be fired off before it needs to be reloaded, making them faster than flintlock weapons.
          3. Clockwork: Using sophisticated mechanisms, these guns use magazines to feed ammunition into the firing chamber, further reducing reload time and increasing the firing rate.
          • NOTE: There are also some clever inventors in Albion who've invented repeating crossbows that can fire multiple bolts before needing to be reloaded.
          • All ranged weapons(aside from crossbows) progress: Rusty, Iron, Steel, Master, with Rusty weapons having the lowest stats, and Master weapons having the highest stats.

          Spells

          • YouTube: Fable 2 - Spells HD TGS (Time: 2:36)
          • There are eight different spells, each with it's own unique ability.
          1. Chaos: Confuses foes into attacking each other, running in circles, and other great fun.
          2. Force Push: Creates an invisible barrier that blasts enemies into walls or off cliffs.
          3. Inferno: Burns enemies to a crispy cinder with scorching flames.
          4. Raise Dead: Creates ghouls to fight alongside your Hero. This doesn't affect your alignment.
          5. Shock: Overloads enemies with a massive amount of electricity.
          6. Blades: Creates magical swords that attack and dismember your enemies.
          7. Time Control: Lets you manipulate time to your advantage - slow down enemies with an AAS, or use a TS to teleport right in front of them.
          8. Vortex: Picks up everything not nailed to the ground and swirls it around, crashing into enemies for damage.
          • NOTE: Raise Dead is a picky spell to use - if there are no defeated enemy corpses nearby, you'll get the default ghouls, but if you've recently defeated an enemy, use it near their corpse to resurrect them for your needs.
          • Movement

            • Moving around is important - you can't go on a quest if you've no idea how to get to it in the first place. There are two ways to get around Albion - walking there, or Fast Traveling. To Fast Travel, select a destination you've already been(new destinations won't allow Fast Travel until after you visit them) from your "Quests/Maps" menu. It takes an appropriate amount of time to Fast Travel - you aren't teleporting, you're walking; the game just lets you skip the tedious task of holding the thumbstick down.
          • Glowing Trail

            • the glowing trail, or "breadcrumb trail", is a magical line that leads you to your next objective. You can turn it off from the game's Options menu, but for the purposes of using this guide, I suggest leaving it on - it keeps you from being lost without killing the immersion effect of the game. Several times throughout this guide, I'll be referring to the glowing trail to keep you on the right track to your next destination.
          • Vaulting and Diving

          • Points of Interest

            • Some things aren't easily classified as a quest, or even as a sidequest - those are points of interest. Demon Doors, Statues, and the like are all listed here.
          • Demon Doors

          • Gargoyles

            • Destroy these statues with an Aimed Ranged Attack - after you destroy enough of them, you can obtain some long-lost treasure.
            • Animated Statues

              • These Old Kingdom remnants are easily persuaded to part with secrets and treasure if you use the correct expression for them. Like with Demon Doors, having the subtitles on can be a help here - use the wrong expression and they'll make sure you know.
            • Pedestals

              • When you see a statue base with no statue on it, remember it's location - later on you can commission a sculptor to carve a likeness of you, which you can place on these pedestals. This will increase your Reknown attribute.
            • Dig Spots

              • Your dog is great at detecting buried treasure - use a Spade to dig up these dig spots when he barks to find all sorts of goodies.
            • Flit Switches

              • In a few dungeons, you'll encounter these little devices - they show you an icon for what sort of attack to use against it to unlock a nearby door. They can be hit with melee, ranged, and magic attacks, but only the one that corresponds to the icon will be recognized.
            • Silver Key Chests

 

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